Torque2D Reference
Loading...
Searching...
No Matches
AnimationAsset Member List

This is the complete list of members for AnimationAsset, including all inherited members.

addDepricatedField(const char *fieldName)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs)ConsoleObjectprotectedstatic
addField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const char *in_pFieldDocs)ConsoleObjectprotectedstatic
addFieldFilter(const char *fieldName)SimObject
addFieldV(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, ConsoleTypeValidator *v, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addGroup(const char *in_pGroupname, const char *in_pGroupDocs=NULL)ConsoleObjectprotectedstatic
addListener(std::string objID)SimObject
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addProtectedField(const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const char *in_pFieldDocs=NULL)ConsoleObjectprotectedstatic
addToSet(SimObjectId)SimObject
addToSet(const char *)SimObject
allocClone()SimObjectprotectedvirtual
allocNotify()SimObjectprotectedstatic
AnimationAsset()AnimationAsset
AssetBase()AssetBase
assignDynamicFieldsFrom(SimObject *obj)SimObject
assignFieldsFrom(SimObject *obj)SimObject
assignName(const char *name)SimObject
buildFilterList()SimObjectvirtual
clearAllNotifications()SimObject
clearDynamicFields(void)SimObjectinline
clearFieldFilters()SimObject
clearNotify(SimObject *obj)SimObject
clone(const bool copyDynamicFields)SimObject
cloneInto(SimObject *clone)SimObjectprotected
collapseAssetFilePath(const char *pAssetFilePath) constAssetBase
consoleInit()ConsoleObjectstatic
ConsoleObject()ConsoleObjectinlineprotected
ConsoleObject(const ConsoleObject &)ConsoleObjectprotected
convertFramesForMode(void)AnimationAsset
copyAssetStateTo(AssetBase *pTarget)AssetBaseinlinevirtual
CopyFields_SkipName enum valueSimObject
CopyFields_SkipParentGroup enum valueSimObject
CopyFields_SkipScriptClass enum valueSimObject
CopyFieldsFlags enum nameSimObject
copyFieldsFrom(SimObject *obj, const U32 flags)SimObject
copyTo(SimObject *object)AssetBasevirtual
create(const char *in_pClassName)ConsoleObjectinlinestatic
create(const U32 groupId, const U32 typeId, const U32 in_classId)ConsoleObjectinlinestatic
createStateSnapshot(void)AssetBase
DECLARE_CONOBJECT(AnimationAsset)AnimationAsset
AssetBase::DECLARE_CONOBJECT(AssetBase)AssetBase
SimObject::DECLARE_CONOBJECT(SimObject)SimObject
deepClone()SimObject
deepCloneChildren(SimObject *clone)SimObjectinlineprotectedvirtual
deleteNotify(SimObject *obj)SimObject
deleteObject()SimObject
disableNameChangingSimObjectstatic
dump()SimObjectvirtual
dumpClassHierarchy()SimObjectvirtual
endGroup(const char *in_pGroupname)ConsoleObjectprotectedstatic
expandAssetFilePath(const char *pAssetFilePath) constAssetBase
findField(StringTableEntry fieldName) constConsoleObjectinline
findObject(const char *name)SimObjectvirtual
freeNotify(SimObject::Notify *)SimObjectprotectedstatic
getAcquiredReferenceCount(void) constAssetBaseinline
getAnimationCycle(void) constAnimationAssetinline
getAnimationTime(void) constAnimationAssetinline
getAssetAutoUnload(void) constAssetBaseinline
getAssetAutoUnload(void *obj, const char *data)AssetBaseinlineprotectedstatic
getAssetCategory(void) constAssetBaseinline
getAssetCategory(void *obj, const char *data)AssetBaseinlineprotectedstatic
getAssetDescription(void) constAssetBaseinline
getAssetDescription(void *obj, const char *data)AssetBaseinlineprotectedstatic
getAssetDirty(void) constAssetBaseinline
getAssetId(void) constAssetBaseinline
getAssetInternal(void) constAssetBaseinline
getAssetInternal(void *obj, const char *data)AssetBaseinlineprotectedstatic
getAssetName(void) constAssetBaseinline
getAssetName(void *obj, const char *data)AssetBaseinlineprotectedstatic
getAssetPrivate(void) constAssetBaseinline
getAssetPrivate(void *obj, const char *data)AssetBaseinlineprotectedstatic
getAssetType(void) constAssetBaseinline
getCanSaveDynamicFields(void) constSimObjectinline
getClassId(U32 netClassGroup) constConsoleObjectinline
getClassName() constConsoleObjectinline
getClassNamespace() constSimObjectinline
getClassRep() constConsoleObjectvirtual
getDataField(StringTableEntry slotName, const char *array)SimObject
getDataFieldPrefix(StringTableEntry fieldName)SimObject
getDataFieldType(StringTableEntry slotName, const char *array)SimObject
getDynamicGroupExpand()ConsoleObjectinline
getFieldDictionary()SimObjectinline
getFieldList() constConsoleObjectinline
getFrameCount(const bool validatedFrames) constAnimationAsset
getGroup() constSimObjectinline
getId(void) constSimObjectinline
getIdString(void) constSimObjectinline
getImage(void) constAnimationAssetinline
getInternalName()SimObject
getMissingFrames(Vector< StringTableEntry > &missingFrames) constAnimationAsset
getModifiableFieldList()ConsoleObjectinline
getName(void) constSimObject
getNamedCellsMode(void) constAnimationAsset
getNamespace()SimObjectinline
getOwned(void) constAssetBaseinline
getParentStaticClassRep()ConsoleObjectinlinestatic
getPeriodicTimerID(void) constSimObjectinline
getPrefixedDataField(StringTableEntry fieldName, const char *array)SimObject
getPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const S32 fieldType=-1)SimObject
getProgenitorFile(void) constSimObjectinline
getProtectedName(void *obj, const char *data)SimObjectprotectedstatic
getRandomStart(void) constAnimationAssetinline
getScriptCallbackGuard(void)SimObjectinline
getSpecifiedAnimationFrames(void) constAnimationAssetinline
getSpecifiedNamedAnimationFrames(void) constAnimationAssetinline
getStaticClassRep()ConsoleObjectinlinestatic
getSuperClassNamespace() constSimObjectinline
getType() constSimObjectinline
getValidatedAnimationFrames(void) constAnimationAssetinline
getValidatedNamedAnimationFrames(void) constAnimationAssetinline
handlesConsoleMethod(const char *fname, S32 *routingId)SimObjectinlinevirtual
initializeAsset(void)AnimationAssetprotectedvirtual
initPersistFields()AnimationAssetstatic
inspectPostApply()SimObjectvirtual
inspectPreApply()SimObjectvirtual
isAssetValid(void) constAnimationAssetvirtual
isChildOfGroup(SimGroup *pGroup)SimObject
isDeleted() constSimObjectinline
isExpanded() constSimObjectinline
isFiltered(const char *fieldName)SimObject
isHidden() constSimObjectinline
isLocked() constSimObjectinline
isMethod(const char *methodName)SimObjectvirtual
isPeriodicTimerActive(void) constSimObjectinline
isProperlyAdded() constSimObjectinline
isRemoved() constSimObjectinline
isSelected() constSimObjectinline
isType(void)SimObjectinline
linkNamespaces()SimObjectprotected
lookupClassName(const U32 in_classTag)ConsoleObjectstatic
mCanSaveFieldDictionarySimObjectprotected
mClassNameSimObjectprotected
mIdSimObjectprotected
mIdStringSimObjectprotected
mInternalNameSimObjectprotected
mNameSpaceSimObjectprotected
mNotifyFreeListSimObjectprotectedstatic
mScriptCallbackGuardSimObjectprotected
mSuperClassNameSimObjectprotected
mTypeMaskSimObjectprotected
onAdd()AnimationAssetvirtual
onAssetRefresh(void)AnimationAssetprotectedvirtual
onDeleteNotify(SimObject *object)SimObjectvirtual
onEditorDisable()SimObjectinlinevirtual
onEditorEnable()SimObjectinlinevirtual
onGroupAdd()SimObjectvirtual
onGroupRemove()SimObjectvirtual
onNameChange(const char *name)SimObjectvirtual
onRemove()AnimationAssetvirtual
onStaticModified(const char *slotName, const char *newValue=NULL)SimObjectvirtual
onTamlAddParent(SimObject *pParentObject)SimObjectinlineprotectedvirtual
onTamlCustomRead(const TamlCustomNodes &customNodes)SimObjectinlineprotectedvirtual
onTamlCustomWrite(TamlCustomNodes &customNodes)SimObjectinlineprotectedvirtual
onTamlPostRead(const TamlCustomNodes &customNodes)SimObjectinlineprotectedvirtual
onTamlPostWrite(void)SimObjectinlineprotectedvirtual
onTamlPreRead(void)SimObjectinlineprotectedvirtual
onTamlPreWrite(void)SimObjectinlineprotectedvirtual
popScriptCallbackGuard(void)SimObjectinline
postEvent(std::string eventName, std::string data)SimObject
processArguments(S32 argc, const char **argv)SimObjectvirtual
processDeleteNotifies()SimObject
pushScriptCallbackGuard(void)SimObjectinline
readObject(Stream *stream)SimObjectvirtual
refreshAsset(void)AssetBase
registerObject()SimObject
registerObject(U32 id)SimObject
registerObject(const char *name)SimObject
registerObject(const char *name, U32 id)SimObject
registerReference(SimObject **obj)SimObject
removeAllListeners()SimObject
removeField(const char *in_pFieldname)ConsoleObjectprotectedstatic
removeFieldFilter(const char *fieldName)SimObject
removeFromSet(SimObjectId)SimObject
removeFromSet(const char *)SimObject
removeListener(std::string objID)SimObject
removeNotify(void *ptr, Notify::Type)SimObject
restoreStateSnapshot(AssetBase *pSnapshot)AssetBase
revertAsset(void)AssetBase
save(const char *pcFilePath, bool bOnlySelected=false)SimObjectvirtual
saveAsset(void)AssetBase
SelectedOnly enum valueSimObject
setAnimationCycle(const bool animationCycle)AnimationAsset
setAnimationCycle(void *obj, const char *data)AnimationAssetinlineprotectedstatic
setAnimationFrames(const char *pAnimationFrames)AnimationAsset
setAnimationFrames(void *obj, const char *data)AnimationAssetinlineprotectedstatic
setAnimationTime(const F32 animationTime)AnimationAsset
setAnimationTime(void *obj, const char *data)AnimationAssetinlineprotectedstatic
setAssetAutoUnload(const bool autoUnload)AssetBase
setAssetAutoUnload(void *obj, const char *data)AssetBaseinlineprotectedstatic
setAssetCategory(const char *pAssetCategory)AssetBase
setAssetCategory(void *obj, const char *data)AssetBaseinlineprotectedstatic
setAssetDescription(const char *pAssetDescription)AssetBase
setAssetDescription(void *obj, const char *data)AssetBaseinlineprotectedstatic
setAssetInternal(const bool assetInternal)AssetBase
setAssetInternal(void *obj, const char *data)AssetBaseinlineprotectedstatic
setAssetName(const char *pAssetName)AssetBaseinline
setAssetName(void *obj, const char *data)AssetBaseinlineprotectedstatic
setCanSaveDynamicFields(bool bCanSave)SimObjectinline
setClass(void *obj, const char *data)SimObjectinlineprotectedstatic
setClassNamespace(const char *classNamespace)SimObject
setDataField(StringTableEntry slotName, const char *array, const char *value)SimObjectvirtual
setExpanded(bool exp)SimObjectinline
setField(const char *fieldName, const char *value)ConsoleObjectinline
setHidden(bool b)SimObject
setId(SimObjectId id)SimObject
setImage(const char *pAssetId)AnimationAsset
setImage(void *obj, const char *data)AnimationAssetinlineprotectedstatic
setInternalName(const char *newname)SimObject
setLocked(bool b)SimObject
setModDynamicFields(bool dyn)SimObjectinline
setModStaticFields(bool sta)SimObjectinline
setNamedAnimationFrames(const char *pAnimationFrames)AnimationAsset
setNamedAnimationFrames(void *obj, const char *data)AnimationAssetinlineprotectedstatic
setParentGroup(void *obj, const char *data)SimObjectprotectedstatic
setPeriodicTimerID(const S32 timerID)SimObjectinline
setPrefixedDataField(StringTableEntry fieldName, const char *array, const char *value)SimObject
setPrefixedDynamicDataField(StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)SimObject
setProgenitorFile(const char *pFile)SimObjectinline
setProtectedName(void *obj, const char *data)SimObjectprotectedstatic
setRandomStart(const bool randomStart)AnimationAsset
setRandomStart(void *obj, const char *data)AnimationAssetinlineprotectedstatic
setSelected(bool sel)SimObjectinline
setSuperClass(void *obj, const char *data)SimObjectinlineprotectedstatic
setSuperClassNamespace(const char *superClassNamespace)SimObject
SimObject()SimObject
tabComplete(const char *prevText, S32 baseLen, bool)SimObject
translateFrames(const Vector< S32 > &indices, const Vector< StringTableEntry > &cellNames, Vector< StringTableEntry > &outNames)AnimationAssetstatic
translateFrames(const Vector< StringTableEntry > &names, const Vector< StringTableEntry > &cellNames, Vector< S32 > &outIndices)AnimationAssetstatic
unlinkNamespaces()SimObjectprotected
unregisterObject()SimObject
unregisterReference(SimObject **obj)SimObject
validateFrames(void)AnimationAsset
validateNamedFrames(void)AnimationAsset
validateNumericalFrames(void)AnimationAsset
write(Stream &stream, U32 tabStop, U32 flags=0)SimObjectvirtual
writeAnimationCycle(void *obj, StringTableEntry pFieldName)AnimationAssetinlineprotectedstatic
writeAnimationFrames(void *obj, StringTableEntry pFieldName)AnimationAssetinlineprotectedstatic
writeAssetAutoUnload(void *obj, StringTableEntry pFieldName)AssetBaseinlineprotectedstatic
writeAssetCategory(void *obj, StringTableEntry pFieldName)AssetBaseinlineprotectedstatic
writeAssetDescription(void *obj, StringTableEntry pFieldName)AssetBaseinlineprotectedstatic
writeAssetInternal(void *obj, StringTableEntry pFieldName)AssetBaseinlineprotectedstatic
writeAssetName(void *obj, StringTableEntry pFieldName)AssetBaseinlineprotectedstatic
writeCanSaveDynamicFields(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeClass(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeField(StringTableEntry fieldname, const char *value)SimObjectvirtual
writeFields(Stream &stream, U32 tabStop)SimObjectvirtual
WriteFlags enum nameSimObject
writeImage(void *obj, StringTableEntry pFieldName)AnimationAssetinlineprotectedstatic
writeInternalName(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeNamedAnimationFrames(void *obj, StringTableEntry pFieldName)AnimationAssetinlineprotectedstatic
writeObject(Stream *stream)SimObjectvirtual
writeObjectName(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeParentGroup(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
writeRandomStart(void *obj, StringTableEntry pFieldName)AnimationAssetinlineprotectedstatic
writeSuperclass(void *obj, StringTableEntry pFieldName)SimObjectinlineprotectedstatic
~AnimationAsset()AnimationAssetvirtual
~AssetBase()AssetBasevirtual
~ConsoleObject()ConsoleObjectvirtual
~SimObject()SimObjectvirtual