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Torque2D Reference
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#include <tamlChildren.h>
Public Member Functions | |
| virtual U32 | getTamlChildCount (void) const =0 |
| Called when Taml attempts to compile a list of children. | |
| virtual SimObject * | getTamlChild (const U32 childIndex) const =0 |
| Called when Taml attempts to compile a list of children. | |
| virtual void | addTamlChild (SimObject *pSimObject)=0 |
| Called when Taml attempts to populate an objects children during a read. | |
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pure virtual |
Called when Taml attempts to populate an objects children during a read.
Implemented in GuiProfileTheme, ParticleAsset, Scene, SceneObjectSet, and SimSet.
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pure virtual |
Called when Taml attempts to compile a list of children.
Implemented in GuiProfileTheme, ParticleAsset, Scene, SceneObjectSet, and SimSet.
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pure virtual |
Called when Taml attempts to compile a list of children.
Implemented in GuiProfileTheme, ParticleAsset, Scene, SceneObjectSet, and SimSet.