Torque2D Reference
Loading...
Searching...
No Matches
SpriteBatchItem::LogicalPosition Member List

This is the complete list of members for SpriteBatchItem::LogicalPosition, including all inherited members.

getArg(const S32 argIndex) constSpriteBatchItem::LogicalPositioninline
getArgCount(void) constSpriteBatchItem::LogicalPositioninline
getAsVector2(void) constSpriteBatchItem::LogicalPositioninline
getBoolArg(const S32 argIndex) constSpriteBatchItem::LogicalPositioninline
getFloatArg(const S32 argIndex) constSpriteBatchItem::LogicalPositioninline
getIntArg(const S32 argIndex) constSpriteBatchItem::LogicalPositioninline
getString(void) constSpriteBatchItem::LogicalPositioninline
isValid(void) constSpriteBatchItem::LogicalPositioninline
LogicalPosition()SpriteBatchItem::LogicalPositioninline
LogicalPosition(const char *pLogicalPositionArgs)SpriteBatchItem::LogicalPositioninline
MAX_ARGUMENTSSpriteBatchItem::LogicalPositionstatic
operator const U32() constSpriteBatchItem::LogicalPositioninline
operator!=(const LogicalPosition &logicalPosition) constSpriteBatchItem::LogicalPositioninline
operator==(const LogicalPosition &logicalPosition) constSpriteBatchItem::LogicalPositioninline
resetState(void)SpriteBatchItem::LogicalPositioninlinevirtual