#include <gColor.h>
◆ ColorF() [1/4]
◆ ColorF() [2/4]
◆ ColorF() [3/4]
| ColorF |
( |
const F32 | in_r, |
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const F32 | in_g, |
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const F32 | in_b, |
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const F32 | in_a = 1.0f ) |
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inline |
◆ ColorF() [4/4]
| ColorF |
( |
const char * | pStockColorName | ) |
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◆ address()
| const F32 * address |
( |
void | | ) |
const |
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inline |
◆ clamp()
◆ getARGBPack()
| U32 getARGBPack |
( |
| ) |
const |
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inline |
◆ getBGRAPack()
| U32 getBGRAPack |
( |
| ) |
const |
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inline |
◆ getHue()
◆ getHueColor()
◆ getRGBAPack()
| U32 getRGBAPack |
( |
| ) |
const |
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inline |
◆ interpolate()
| void interpolate |
( |
const ColorF & | in_rC1, |
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const ColorF & | in_rC2, |
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const F32 | in_factor ) |
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inline |
◆ isValidColor()
| bool isValidColor |
( |
| ) |
const |
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inline |
◆ operator ColorI()
◆ operator const U32()
| operator const U32 |
( |
| ) |
const |
|
inline |
◆ operator!=()
| bool operator!= |
( |
const ColorF & | in_Cmp | ) |
const |
|
inline |
◆ operator*() [1/2]
◆ operator*() [2/2]
| ColorF operator* |
( |
const F32 | in_mul | ) |
const |
|
inline |
◆ operator*=() [1/2]
◆ operator*=() [2/2]
| ColorF & operator*= |
( |
const F32 | in_mul | ) |
|
|
inline |
◆ operator+()
◆ operator+=()
◆ operator-() [1/2]
◆ operator-() [2/2]
◆ operator-=()
◆ operator/()
| ColorF operator/ |
( |
const F32 | in_div | ) |
const |
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inline |
◆ operator/=()
| ColorF & operator/= |
( |
const F32 | in_div | ) |
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|
inline |
◆ operator==()
| bool operator== |
( |
const ColorF & | in_Cmp | ) |
const |
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inline |
◆ scriptThis()
| const char * scriptThis |
( |
void | | ) |
const |
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inline |
◆ set() [1/2]
| void set |
( |
const char * | pStockColorName | ) |
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◆ set() [2/2]
| void set |
( |
const F32 | in_r, |
|
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const F32 | in_g, |
|
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const F32 | in_b, |
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const F32 | in_a = 1.0f ) |
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inline |
◆ StockColor() [1/2]
◆ StockColor() [2/2]
◆ stringThis()
| StringTableEntry stringThis |
( |
void | | ) |
const |
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inline |
◆ alpha
◆ blue
◆ green
◆ red
The documentation for this class was generated from the following files:
- graphics/gColor.h
- graphics/gColor.cc