#include <consoleExprEvalState.h>
◆ ExprEvalState()
◆ ~ExprEvalState()
◆ getFloatVariable()
◆ getIntVariable()
◆ getStringVariable()
| const char * getStringVariable |
( |
| ) |
|
|
inline |
◆ popFrame()
◆ pushFrame()
| void pushFrame |
( |
StringTableEntry | frameName, |
|
|
Namespace * | ns ) |
◆ pushFrameRef()
| void pushFrameRef |
( |
S32 | stackIndex | ) |
|
Puts a reference to an existing stack frame on the top of the stack.
◆ setCurVarName()
| void setCurVarName |
( |
StringTableEntry | name | ) |
|
|
inline |
◆ setCurVarNameCreate()
| void setCurVarNameCreate |
( |
StringTableEntry | name | ) |
|
|
inline |
◆ setFloatVariable()
| void setFloatVariable |
( |
F64 | val | ) |
|
|
inline |
◆ setIntVariable()
| void setIntVariable |
( |
S32 | val | ) |
|
|
inline |
◆ setStringVariable()
| void setStringVariable |
( |
const char * | str | ) |
|
|
inline |
◆ currentVariable
◆ editorModeOn
◆ globalVars
◆ stack
◆ thisObject
◆ traceOn
The documentation for this class was generated from the following files:
- console/consoleExprEvalState.h
- console/compiledEval.cc
- console/consoleExprEvalState.cc