#include <gPalette.h>
◆ PaletteType
◆ GPalette()
◆ ~GPalette()
◆ getColor() [1/2]
| ColorI & getColor |
( |
const U32 | in_index | ) |
|
|
inline |
◆ getColor() [2/2]
| const ColorI & getColor |
( |
const U32 | in_index | ) |
const |
|
inline |
◆ getColors() [1/2]
◆ getColors() [2/2]
| const ColorI * getColors |
( |
| ) |
const |
|
inline |
◆ getPaletteType()
◆ read()
| bool read |
( |
Stream & | io_rStream | ) |
|
◆ readMSPalette() [1/2]
| bool readMSPalette |
( |
const char * | in_pFileName | ) |
|
◆ readMSPalette() [2/2]
| bool readMSPalette |
( |
Stream & | io_rStream | ) |
|
◆ setPaletteType()
◆ write()
| bool write |
( |
Stream & | io_rStream | ) |
const |
◆ writeMSPalette() [1/2]
| bool writeMSPalette |
( |
const char * | in_pFileName | ) |
const |
◆ writeMSPalette() [2/2]
| bool writeMSPalette |
( |
Stream & | io_rStream | ) |
const |
◆ m_paletteType
◆ m_pColors
The documentation for this class was generated from the following files:
- graphics/gPalette.h
- graphics/gPalette.cc