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Torque2D Reference
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#include <guiFrameSetCtrl.h>
Public Member Functions | |
| Frame () | |
| Frame (GuiFrameSetCtrl *theOwner, Frame *theParent) | |
| virtual | ~Frame () |
| void | deleteChildren () |
| void | resize (const Point2I &newPosition, const Point2I &newExtent) |
| void | sizeInsertButtons (const Point2I &newPosition, const Point2I &newExtent) |
| Frame * | findFrame (const S32 frameID) |
| Frame * | findEmptyFrame () |
| Frame * | findEmptyFrameAtLocation (const RectI &location) |
| Frame * | twin () |
| Frame * | findHitDivider (const Point2I &position) |
| Frame * | findFrameWithCtrl (GuiControl *ctrl) |
| Frame * | findFrameWithPoint (const Point2I &point) |
| void | editRender (const Point2I &cursorPt, const F32 fade) |
Public Attributes | |
| bool | isVertical |
| U32 | id |
| Point2I | extent |
| bool | isAnchored |
| Point2I | localPosition |
| RectI | dividerRect |
| RectI | spliterRect1 |
| RectI | spliterRect2 |
| RectI | mLeftButtonRect |
| RectI | mRightButtonRect |
| RectI | mTopButtonRect |
| RectI | mBottomButtonRect |
| RectI | mCenterButtonRect |
| bool | hasLeftRightButtons |
| bool | hasTopBottomButtons |
| GuiFrameSetCtrl * | owner |
| Frame * | parent |
| Frame * | child1 |
| Frame * | child2 |
| GuiControl * | control |
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inline |
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inline |
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inlinevirtual |
| void deleteChildren | ( | ) |
| void editRender | ( | const Point2I & | cursorPt, |
| const F32 | fade ) |
| GuiFrameSetCtrl::Frame * findEmptyFrame | ( | ) |
| GuiFrameSetCtrl::Frame * findEmptyFrameAtLocation | ( | const RectI & | location | ) |
| GuiFrameSetCtrl::Frame * findFrame | ( | const S32 | frameID | ) |
| GuiFrameSetCtrl::Frame * findFrameWithCtrl | ( | GuiControl * | ctrl | ) |
| GuiFrameSetCtrl::Frame * findFrameWithPoint | ( | const Point2I & | point | ) |
| GuiFrameSetCtrl::Frame * findHitDivider | ( | const Point2I & | position | ) |
| GuiFrameSetCtrl::Frame * twin | ( | ) |
| Frame* child1 |
| Frame* child2 |
| GuiControl* control |
| RectI dividerRect |
| Point2I extent |
| bool hasLeftRightButtons |
| bool hasTopBottomButtons |
| U32 id |
| bool isAnchored |
| bool isVertical |
| Point2I localPosition |
| RectI mBottomButtonRect |
| RectI mCenterButtonRect |
| RectI mLeftButtonRect |
| RectI mRightButtonRect |
| RectI mTopButtonRect |
| GuiFrameSetCtrl* owner |
| Frame* parent |
| RectI spliterRect1 |
| RectI spliterRect2 |