#include <guiTextEditCtrl.h>
◆ GuiTextEditSelection() [1/2]
◆ GuiTextEditSelection() [2/2]
◆ clearSelection()
◆ eraseSelection()
| void eraseSelection |
( |
string & | fullText | ) |
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◆ getCursorCenter()
◆ getCursorPos()
| U32 getCursorPos |
( |
| ) |
const |
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inline |
◆ getCursorRect()
| RectI getCursorRect |
( |
| ) |
const |
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inline |
◆ getSelection()
| string getSelection |
( |
const string & | fullText | ) |
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inline |
◆ getSelEnd()
◆ getSelStart()
| U32 getSelStart |
( |
| ) |
const |
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inline |
◆ hasSelection()
◆ isCursorRendered()
| const bool isCursorRendered |
( |
| ) |
const |
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inline |
◆ isIbeamOnLine()
| bool isIbeamOnLine |
( |
const U32 | start, |
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const U32 | end, |
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const bool | isLastLine ) const |
◆ onPreRender()
| void onPreRender |
( |
const U32 | time | ) |
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◆ renderIbeam()
| bool renderIbeam |
( |
const Point2I & | startPoint, |
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const Point2I & | extent, |
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const string | line, |
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const U32 | start, |
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const U32 | end, |
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const bool | isLastLine, |
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GuiControlProfile * | profile, |
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GFont * | font ) |
◆ resetCursorBlink()
| void resetCursorBlink |
( |
| ) |
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◆ selectTo()
| void selectTo |
( |
const U32 | target | ) |
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◆ selectWholeWord()
| void selectWholeWord |
( |
const string & | text | ) |
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◆ setCursorAtEOL()
| void setCursorAtEOL |
( |
const bool | isEOL | ) |
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inline |
◆ setCursorPosition()
| void setCursorPosition |
( |
const U32 | newPos | ) |
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inline |
◆ setCursorRect()
| void setCursorRect |
( |
RectI | rect | ) |
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inline |
◆ setFirstResponder()
| void setFirstResponder |
( |
const bool | isFirstResponder | ) |
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inline |
◆ setTextLength()
| void setTextLength |
( |
const U32 | length | ) |
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inline |
◆ stepCursorBackward()
| void stepCursorBackward |
( |
| ) |
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◆ stepCursorForward()
| void stepCursorForward |
( |
| ) |
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The documentation for this class was generated from the following files:
- gui/guiTextEditCtrl.h
- gui/guiTextEditCtrl.cc