Torque2D Reference
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NetStringHandle Class Reference

#include <netStringTable.h>

Public Member Functions

 NetStringHandle ()
 NetStringHandle (const NetStringHandle &string)
 NetStringHandle (const char *string)
 NetStringHandle (U32 initIndex)
 ~NetStringHandle ()
void setFromIndex (U32 newIndex)
bool operator== (const NetStringHandle &s) const
bool operator!= (const NetStringHandle &s) const
NetStringHandleoperator= (const NetStringHandle &s)
const char * getString ()
bool isNull ()
bool isValidString ()
U32 getIndex ()

Constructor & Destructor Documentation

◆ NetStringHandle() [1/4]

NetStringHandle ( )
inline

◆ NetStringHandle() [2/4]

NetStringHandle ( const NetStringHandle & string)
inline

◆ NetStringHandle() [3/4]

NetStringHandle ( const char * string)
inline

◆ NetStringHandle() [4/4]

NetStringHandle ( U32 initIndex)
inline

◆ ~NetStringHandle()

~NetStringHandle ( )
inline

Member Function Documentation

◆ getIndex()

U32 getIndex ( )
inline

◆ getString()

const char * getString ( )
inline

◆ isNull()

bool isNull ( )
inline

◆ isValidString()

bool isValidString ( )
inline

◆ operator!=()

bool operator!= ( const NetStringHandle & s) const
inline

◆ operator=()

NetStringHandle & operator= ( const NetStringHandle & s)
inline

◆ operator==()

bool operator== ( const NetStringHandle & s) const
inline

◆ setFromIndex()

void setFromIndex ( U32 newIndex)
inline

The documentation for this class was generated from the following file: