#include <ParticleAssetField.h>
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| static F32 | calculateFieldBV (const ParticleAssetField &base, const ParticleAssetField &variation, const F32 effectAge, const bool modulate=false, const F32 modulo=0.0f) |
| static F32 | calculateFieldBVE (const ParticleAssetField &base, const ParticleAssetField &variation, const ParticleAssetField &effect, const F32 effectAge, const bool modulate=false, const F32 modulo=0.0f) |
| static F32 | calculateFieldBVLE (const ParticleAssetField &base, const ParticleAssetField &variation, const ParticleAssetField &overlife, const ParticleAssetField &effect, const F32 effectTime, const F32 particleAge, const bool modulate=false, const F32 modulo=0.0f) |
◆ ParticleAssetField()
◆ ~ParticleAssetField()
◆ addDataKey()
| S32 addDataKey |
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const F32 | time, |
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const F32 | value ) |
◆ calculateFieldBV()
◆ calculateFieldBVE()
◆ calculateFieldBVLE()
◆ clearDataKeys()
| void clearDataKeys |
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void | | ) |
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◆ copyTo()
◆ doesKeyExist()
| bool doesKeyExist |
( |
const F32 | time | ) |
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◆ getDataKey()
◆ getDataKeyCount()
| U32 getDataKeyCount |
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void | | ) |
const |
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inline |
◆ getDataKeyTime()
| F32 getDataKeyTime |
( |
const U32 | index | ) |
const |
◆ getDataKeyValue()
| F32 getDataKeyValue |
( |
const U32 | index | ) |
const |
◆ getDefaultValue()
| F32 getDefaultValue |
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void | | ) |
const |
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inline |
◆ getFieldName()
| StringTableEntry getFieldName |
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void | | ) |
const |
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inline |
◆ getFieldValue()
| F32 getFieldValue |
( |
F32 | time | ) |
const |
◆ getMaxTime()
| F32 getMaxTime |
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void | | ) |
const |
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inline |
◆ getMaxValue()
| F32 getMaxValue |
( |
void | | ) |
const |
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inline |
◆ getMinTime()
| F32 getMinTime |
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void | | ) |
const |
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inline |
◆ getMinValue()
| F32 getMinValue |
( |
void | | ) |
const |
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inline |
◆ getRepeatTime()
| F32 getRepeatTime |
( |
void | | ) |
const |
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inline |
◆ getValueScale() [1/2]
| F32 getValueScale |
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void | | ) |
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inline |
◆ getValueScale() [2/2]
| F32 getValueScale |
( |
void | | ) |
const |
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inline |
◆ initialize()
| void initialize |
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const F32 | maxTime, |
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const F32 | minValue, |
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const F32 | maxValue, |
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const F32 | defaultValue ) |
◆ onTamlCustomRead()
◆ onTamlCustomWrite()
◆ removeDataKey()
| bool removeDataKey |
( |
const U32 | index | ) |
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◆ resetDataKeys()
| void resetDataKeys |
( |
void | | ) |
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◆ setDataKeyValue()
| bool setDataKeyValue |
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const U32 | index, |
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const F32 | value ) |
◆ setFieldName()
| void setFieldName |
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const char * | pFieldName | ) |
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◆ setRepeatTime()
| bool setRepeatTime |
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const F32 | repeatTime | ) |
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◆ setSingleDataKey()
| S32 setSingleDataKey |
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const F32 | value | ) |
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◆ setValueBounds()
| void setValueBounds |
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F32 | maxTime, |
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F32 | minValue, |
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F32 | maxValue, |
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F32 | defaultValue ) |
◆ setValueScale()
| bool setValueScale |
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const F32 | valueScale | ) |
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◆ WriteCustomTamlSchema()
◆ BadDataKey
The documentation for this class was generated from the following files:
- 2d/assets/ParticleAssetField.h
- 2d/assets/ParticleAssetField.cc