#include <byteBuffer.h>
◆ ByteBuffer() [1/4]
◆ ByteBuffer() [2/4]
| ByteBuffer |
( |
U8 * | dataPtr, |
|
|
U32 | bufferSize ) |
◆ ByteBuffer() [3/4]
| ByteBuffer |
( |
U32 | bufferSize | ) |
|
◆ ByteBuffer() [4/4]
| ByteBuffer |
( |
const ByteBuffer & | theBuffer | ) |
|
◆ ~ByteBuffer()
◆ appendBuffer() [1/2]
Appends the specified ByteBuffer to the end of this byte buffer.
◆ appendBuffer() [2/2]
| void appendBuffer |
( |
const U8 * | dataBuffer, |
|
|
U32 | bufferSize ) |
Appends the specified buffer to the end of the byte buffer.
◆ clear()
◆ getBuffer() [1/2]
◆ getBuffer() [2/2]
| const U8 * getBuffer |
( |
| ) |
const |
◆ getBufferSize()
| U32 getBufferSize |
( |
| ) |
const |
◆ getCopy()
Copy the data in the buffer.
◆ operator=()
◆ resize()
| void resize |
( |
U32 | newBufferSize | ) |
|
◆ setBuffer()
| void setBuffer |
( |
U8 * | dataPtr, |
|
|
U32 | bufferSize, |
|
|
bool | copyData ) |
Set the ByteBuffer to point to a new chunk of memory.
The documentation for this class was generated from the following files:
- io/byteBuffer.h
- io/byteBuffer.cpp