Torque2D Reference
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TamlVisitor::PropertyState Struct Reference

Visitor property state. More...

#include <tamlVisitor.h>

Public Member Functions

 PropertyState ()
void setObjectName (const char *pObjectName, const bool rootObject)
StringTableEntry getObjectName (void) const
bool isRootObject (void) const
void setProperty (const char *pPropertyName, const char *pPropertyValue)
void updatePropertyValue (const char *pPropertyValue)
StringTableEntry getPropertyName (void) const
const char * getPropertyValue (void) const
void resetPropertyValueDirty (void)
bool getPropertyValueDirty (void) const

Detailed Description

Visitor property state.

Constructor & Destructor Documentation

◆ PropertyState()

PropertyState ( )
inline

Member Function Documentation

◆ getObjectName()

StringTableEntry getObjectName ( void ) const
inline

◆ getPropertyName()

StringTableEntry getPropertyName ( void ) const
inline

◆ getPropertyValue()

const char * getPropertyValue ( void ) const
inline

◆ getPropertyValueDirty()

bool getPropertyValueDirty ( void ) const
inline

◆ isRootObject()

bool isRootObject ( void ) const
inline

◆ resetPropertyValueDirty()

void resetPropertyValueDirty ( void )
inline

◆ setObjectName()

void setObjectName ( const char * pObjectName,
const bool rootObject )
inline

◆ setProperty()

void setProperty ( const char * pPropertyName,
const char * pPropertyValue )
inline

◆ updatePropertyValue()

void updatePropertyValue ( const char * pPropertyValue)
inline

The documentation for this struct was generated from the following file: