Torque2D Reference
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TamlCustomField Class Reference

#include <tamlCustom.h>

Inheritance diagram for TamlCustomField:

Public Member Functions

 TamlCustomField ()
virtual ~TamlCustomField ()
virtual void resetState (void)
void set (const char *pFieldName, const char *pFieldValue)
void setFieldValue (const char *pFieldName, const ColorI &fieldValue)
void setFieldValue (const char *pFieldName, const ColorF &fieldValue)
void setFieldValue (const char *pFieldName, const Point2I &fieldValue)
void setFieldValue (const char *pFieldName, const Point2F &fieldValue)
void setFieldValue (const char *pFieldName, const b2Vec2 &fieldValue)
void setFieldValue (const char *pFieldName, const U32 fieldValue)
void setFieldValue (const char *pFieldName, const bool fieldValue)
void setFieldValue (const char *pFieldName, const S32 fieldValue)
void setFieldValue (const char *pFieldName, const float fieldValue)
void setFieldValue (const char *pFieldName, const char *fieldValue)
void getFieldValue (ColorF &fieldValue) const
void getFieldValue (ColorI &fieldValue) const
void getFieldValue (Point2I &fieldValue) const
void getFieldValue (Point2F &fieldValue) const
void getFieldValue (b2Vec2 &fieldValue) const
void getFieldValue (bool &fieldValue) const
void getFieldValue (S32 &fieldValue) const
void getFieldValue (U32 &fieldValue) const
void getFieldValue (F32 &fieldValue) const
const char * getFieldValue (void) const
StringTableEntry getFieldName (void) const
bool fieldNameBeginsWith (const char *pComparison) const
bool isValueEmpty (void) const

Detailed Description

Constructor & Destructor Documentation

◆ TamlCustomField()

TamlCustomField ( )
inline

◆ ~TamlCustomField()

virtual ~TamlCustomField ( )
inlinevirtual

Member Function Documentation

◆ fieldNameBeginsWith()

bool fieldNameBeginsWith ( const char * pComparison) const
inline

◆ getFieldName()

StringTableEntry getFieldName ( void ) const
inline

◆ getFieldValue() [1/10]

void getFieldValue ( b2Vec2 & fieldValue) const
inline

◆ getFieldValue() [2/10]

void getFieldValue ( bool & fieldValue) const
inline

◆ getFieldValue() [3/10]

void getFieldValue ( ColorF & fieldValue) const
inline

◆ getFieldValue() [4/10]

void getFieldValue ( ColorI & fieldValue) const
inline

◆ getFieldValue() [5/10]

void getFieldValue ( F32 & fieldValue) const
inline

◆ getFieldValue() [6/10]

void getFieldValue ( Point2F & fieldValue) const
inline

◆ getFieldValue() [7/10]

void getFieldValue ( Point2I & fieldValue) const
inline

◆ getFieldValue() [8/10]

void getFieldValue ( S32 & fieldValue) const
inline

◆ getFieldValue() [9/10]

void getFieldValue ( U32 & fieldValue) const
inline

◆ getFieldValue() [10/10]

const char * getFieldValue ( void ) const
inline

◆ isValueEmpty()

bool isValueEmpty ( void ) const
inline

◆ resetState()

virtual void resetState ( void )
inlinevirtual

Implements IFactoryObjectReset.

◆ set()

void set ( const char * pFieldName,
const char * pFieldValue )

◆ setFieldValue() [1/10]

void setFieldValue ( const char * pFieldName,
const b2Vec2 & fieldValue )
inline

◆ setFieldValue() [2/10]

void setFieldValue ( const char * pFieldName,
const bool fieldValue )
inline

◆ setFieldValue() [3/10]

void setFieldValue ( const char * pFieldName,
const char * fieldValue )
inline

◆ setFieldValue() [4/10]

void setFieldValue ( const char * pFieldName,
const ColorF & fieldValue )
inline

◆ setFieldValue() [5/10]

void setFieldValue ( const char * pFieldName,
const ColorI & fieldValue )
inline

◆ setFieldValue() [6/10]

void setFieldValue ( const char * pFieldName,
const float fieldValue )
inline

◆ setFieldValue() [7/10]

void setFieldValue ( const char * pFieldName,
const Point2F & fieldValue )
inline

◆ setFieldValue() [8/10]

void setFieldValue ( const char * pFieldName,
const Point2I & fieldValue )
inline

◆ setFieldValue() [9/10]

void setFieldValue ( const char * pFieldName,
const S32 fieldValue )
inline

◆ setFieldValue() [10/10]

void setFieldValue ( const char * pFieldName,
const U32 fieldValue )
inline

The documentation for this class was generated from the following files: