Toggle Tool Tip
Table of Contents
Introduction
READ INTRODUCTION FIRST!
What is Torque 3D?
New Features
Toolbox
Directory Tour
Web Publishing
Setup
Overview
Required Downloads
Installing DirectX SDK
Installing Visual Studio 2008
Setting Up Visual Studio 2008
Installing Visual Studio 2010
Setting Up Visual Studio 2010
Your First Project
World Editor
Basics
Overview
Interface
Adding Objects
3D Models
Terrain
Sun
Skybox
Scatter Sky
Basic Cloud Layer
Advanced Cloud Layer
WaterBlock
WaterPlane
Precipitation
GroundCover
GroundPlane
Editors
Terrain Editor
Terrain Painter
Material Editor
Sketch Tool
Datablock Editor
Decal Editor
Forest Editor
Mesh Road Editor
Particle Editor
River Editor
Decal Road Editor
Shape Editor
Tutorials
Building Terrains
Creating a Sky
Adding Lakes
Adding Foliage
GUI Editor
Overview
Introduction
Interface
Tutorials
Creating a New GUI
Adding Controls
Mini Console Tutorial
Simple HUD
Advanced Dialogs
Simple Inventory GUI
Artist Guide
For artists and non-programmers
Primer
Torque Art Primer
Torque Character Primer
Formats
COLLADA
DTS Format
DSQ Format
Exporters
DAE to DTS
Milkshape
Tutorials
Adding Objects to Level
Adding A New Player
Terrain
Adding Wind Effects
Destructible Objects
PostFX Color Correction
Scripting
Contains TorqueScript reference and tutorials
Overview
Contains TorqueScript overview of syntax and usage
Intro to TorqueScript
Syntax Guide
Quick Reference
Simple
Echo Examples
Creating Functions
Math Examples
String Manipulation
Looping Structures
Array Manipulation
Switch Statements
Vectors
Advanced
Player Class
Player Datablock
Shapebase Class
Turrets
Weapons
Proximity Mines
Camera Modes
RTS Prototype
TSShapeConstructor
Engine To Script
Projectiles
Networking
Engine
Torque 3D Engine Overview
Audio
Overview
Interface
Internals
Conclusion
Rendering
Overview
Source Code Tour
Render Management
RenderDelegate
Stateblocks
Shader Constant Buffers
Interface