Torque2D Reference
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GuiSpriteCtrl Class Reference

#include <guiSpriteCtrl.h>

Inheritance diagram for GuiSpriteCtrl:

Public Member Functions

 GuiSpriteCtrl ()
virtual ~GuiSpriteCtrl ()
bool onWake ()
 Called when this object is asked to wake up returns true if it's actually awake at the end.
void onSleep ()
 Called when this object is asked to sleep.
virtual void copyTo (SimObject *object)
void onRender (Point2I offset, const RectI &updateRect)
void RenderImage (RectI &bounds, Point2I &offset, Point2I &size)
void RenderTiledImage (RectI &bounds, Point2I &start, Point2I &size)
Point2I constrain (Point2I &point, bool grow=true)
Point2I constrainLockX (Point2I &point)
Point2I constrainLockY (Point2I &point)
F32 getAspectRatio ()
Point2I applyAlignment (RectI &bounds, Point2I &size)
void moveTo (S32 x, S32 y, S32 time, EasingFunction ease=Linear)
void growTo (S32 x, S32 y, S32 time, EasingFunction ease=Linear)
void fadeTo (const ColorI &color, S32 time, EasingFunction ease=Linear)
bool animateMoveTo ()
bool animateGrowTo ()
bool animateFadeTo ()
bool setImage (const char *pImageAssetId)
virtual bool setImage (const char *pImageAssetId, const U32 frame)
virtual bool setImage (const char *pImageAssetId, const char *pNamedFrame)
StringTableEntry getImage (void) const
virtual bool setImageFrame (const U32 frame)
U32 getImageFrame (void) const
virtual bool setNamedImageFrame (const char *namedFrame)
StringTableEntry getNamedImageFrame (void) const
virtual bool setAnimation (const char *pAnimationAssetId)
 Animated-Image Frame.
StringTableEntry getAnimation (void) const
bool getTileImage ()
void setTileImage (bool setting)
Point2I getPositionOffset ()
void setPositionOffset (S32 x, S32 y)
ColorI getImageColor ()
void setImageColor (ColorI color)
Point2I getImageSize ()
void setImageSize (Point2I size)
bool getFullSize ()
void setFullSize (bool isFull)
bool getClampImage ()
void setClampImage (bool clamp)
bool getConstrainProportions ()
void setConstrainProportions (bool setting)
bool getSingleFrameBitmap ()
void setSingleFrameBitmap (bool isSingleFrame)
void setBitmap (const char *name)
void setBitmap (const TextureHandle &handle)
StringTableEntry getBitmapName (void) const
U32 constructBitmapArray ()
U32 getBitmapFrame ()
bool usesAsset ()
 DECLARE_CONOBJECT (GuiSpriteCtrl)
Public Member Functions inherited from GuiControl
virtual bool isEditMode ()
virtual bool isEditSelected ()
bool isHiddenInEditor (GuiControl *child)
virtual void getScrollLineSizes (U32 *rowHeight, U32 *columnWidth)
virtual void getCursor (GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent)
void awaken ()
 Called when this control and its children have been wired up.
void sleep ()
 Called when this control is no more.
void preRender ()
 Prerender this control and all its children.
bool handleTouchDown (const GuiEvent &event, const Point2I &pt, S32 initialLayer=-1)
bool handleTouchUp (const GuiEvent &event, const Point2I &pt, S32 initialLayer=-1)
bool handleTouchMove (const GuiEvent &event, const Point2I &pt, S32 initialLayer=-1)
bool sendScriptMouseEvent (const char *name, const GuiEvent &event)
bool sendScriptKeyEvent (const char *name, const InputEvent &event)
virtual bool onInputEvent (const InputEvent &event)
 General input handler.
virtual void onFocus (bool foundFirstResponder)
virtual bool ControlIsChild (GuiControl *child)
virtual void setControlProfile (GuiControlProfile *prof)
virtual void setControlTooltipProfile (GuiControlProfile *prof)
virtual void onAction ()
 Occurs when this control performs its "action".
void renderText (const Point2I &offset, const Point2I &extent, const char *text, GuiControlProfile *profile, TextRotationOptions rot=tRotateNone)
virtual void renderLineList (const Point2I &offset, const Point2I &extent, const S32 startOffsetY, const vector< string > lineList, GuiControlProfile *profile, const TextRotationOptions rot=tRotateNone)
virtual vector< string > getLineList (const char *text, GuiControlProfile *profile, S32 totalWidth)
virtual void renderTextLine (const Point2I &startPoint, const string line, GuiControlProfile *profile, F32 rotationInDegrees, U32 ibeamPosAtLineStart, U32 lineNumber)
RectI applyMargins (Point2I &offset, Point2I &extent, GuiControlState currentState, GuiControlProfile *profile)
 Returns a new rect based on the margins.
RectI applyBorders (Point2I &offset, Point2I &extent, GuiControlState currentState, GuiControlProfile *profile)
 Returns the bounds of the rect after considering the borders.
RectI applyPadding (Point2I &offset, Point2I &extent, GuiControlState currentState, GuiControlProfile *profile)
 Returns the bounds of the rect this time with padding.
RectI getInnerRect (GuiControlState currentState=GuiControlState::NormalState)
 Returns the bounds of the rect with margin, borders, and padding applied.
RectI getInnerRect (Point2I &offset, GuiControlState currentState=GuiControlState::NormalState)
virtual RectI getInnerRect (Point2I &offset, Point2I &extent, GuiControlState currentState, GuiControlProfile *profile)
Point2I getOuterExtent (Point2I &innerExtent, GuiControlState currentState, GuiControlProfile *profile)
 Returns the extent of the outer rect given the extent of the inner rect.
S32 getOuterWidth (S32 innerExtent, GuiControlState currentState, GuiControlProfile *profile)
S32 getOuterHeight (S32 innerExtent, GuiControlState currentState, GuiControlProfile *profile)
virtual void inspectPostApply ()
virtual void inspectPreApply ()
Point2I extentBattery (Point2I &newExtent)
void resetStoredExtent ()
Point2F relPosBatteryH (S32 pos, S32 ext, S32 parentExt)
Point2F relPosBatteryV (S32 pos, S32 ext, S32 parentExt)
void relPosBattery (Point2F &battery, S32 pos, S32 ext, S32 parentExt)
void resetStoredRelPos ()
virtual void setDataField (StringTableEntry slotName, const char *array, const char *value)
void setSizing (S32 horz, S32 vert)
void write (Stream &stream, U32 tabStop, U32 flags)
 Overrides Parent Serialization to allow specific controls to not be saved (Dynamic Controls, etc).
bool getCanSave ()
 Returns boolean specifying if a control can be serialized.
void setCanSave (bool bCanSave)
 Set serialization flag.
bool getCanSaveParent ()
 Returns boolean as to whether any parent of this control has the 'no serialization' flag set.
virtual void addObject (SimObject *obj)
void removeObject (SimObject *obj)
GuiControlgetParent ()
 Returns the control which owns this one.
GuiCanvasgetRoot ()
 Returns the root canvas of this control.
virtual Point2I localToGlobalCoord (const Point2I &src)
virtual Point2I globalToLocalCoord (const Point2I &src)
virtual bool renderTooltip (Point2I &cursorPos, const char *tipText=NULL)
GuiControlProfileresolveDefaultTooltipProfile ()
virtual void renderChildControls (const Point2I &offset, const RectI &content, const RectI &updateRect)
virtual void renderChild (GuiControl *ctrl, const Point2I &offset, const RectI &content, const RectI &clipRect)
 Renders a single child control.
void setUpdateRegion (Point2I pos, Point2I ext)
virtual void setUpdate ()
 Sets the update area of the control to encompass the whole control.
virtual void onPreRender ()
 Do special pre-render proecessing.
virtual void onRemove ()
 Called when this object is removed using delete.
virtual void onGroupRemove ()
 Called when this object is removed using delete or parent.remove().
virtual bool onAdd ()
 Called when this object is added to the scene.
virtual void onChildAdded (GuiControl *child)
 Called when this object has a new child. Congratulations!
virtual void onChildRemoved (GuiControl *child)
 Called when a child is removed.
virtual bool pointInControl (const Point2I &parentCoordPoint)
bool cursorInControl ()
 Returns true if the global cursor is inside this control.
virtual GuiControlfindHitControl (const Point2I &pt, S32 initialLayer=-1, const bool ignoreUseInput=false, const bool ignoreEditSelected=true)
virtual void mouseLock (GuiControl *lockingControl)
virtual void mouseLock ()
 Turn on mouse locking with last used lock control.
virtual void mouseUnlock ()
 Unlock the mouse.
virtual bool isMouseLocked ()
 Returns true if the mouse is locked.
virtual void onTouchUp (const GuiEvent &event)
virtual void onTouchDown (const GuiEvent &event)
virtual void onTouchMove (const GuiEvent &event)
virtual void onTouchDragged (const GuiEvent &event)
virtual void onTouchEnter (const GuiEvent &event)
virtual void onTouchLeave (const GuiEvent &event)
virtual void onMouseWheelUp (const GuiEvent &event)
virtual void onMouseWheelDown (const GuiEvent &event)
virtual void onRightMouseDown (const GuiEvent &event)
virtual void onRightMouseUp (const GuiEvent &event)
virtual void onRightMouseDragged (const GuiEvent &event)
virtual void onMiddleMouseDown (const GuiEvent &event)
virtual void onMiddleMouseUp (const GuiEvent &event)
virtual void onMiddleMouseDragged (const GuiEvent &event)
virtual bool onMouseDownEditor (const GuiEvent &event, const Point2I &offset)
virtual bool onMouseUpEditor (const GuiEvent &event, const Point2I &offset)
virtual bool onRightMouseDownEditor (const GuiEvent &event, const Point2I &offset)
virtual bool onMouseDraggedEditor (const GuiEvent &event, const Point2I &offset)
virtual bool canBeChildOf (GuiControl *parent)
virtual bool isGeometryEditable ()
virtual GuiControlfindFirstTabable ()
 Find the first tab-accessable child of this control.
virtual GuiControlfindLastTabable (bool firstCall=true)
virtual GuiControlfindPrevTabable (GuiControl *curResponder, bool firstCall=true)
virtual GuiControlfindNextTabable (GuiControl *curResponder, bool firstCall=true)
virtual void setFirstResponder (GuiControl *firstResponder)
virtual void makeFirstResponder (bool value)
bool isFirstResponder ()
 Returns true if this control is a first responder.
virtual void setFirstResponder ()
 Sets this object to be a first responder.
void clearFirstResponder ()
 Clears the first responder for this chain.
void clearFirstResponder (GuiControl *target)
GuiControlgetFirstResponder ()
 Returns the first responder for this chain.
virtual void onLoseFirstResponder ()
 Occurs when the first responder for this chain is lost.
void addAcceleratorKey ()
 Adds the accelerator key for this object to the canvas.
virtual void buildAcceleratorMap ()
virtual void acceleratorKeyPress (U32 index)
virtual void acceleratorKeyRelease (U32 index)
virtual bool onKeyDown (const GuiEvent &event)
virtual bool onKeyUp (const GuiEvent &event)
virtual bool onKeyRepeat (const GuiEvent &event)
void messageSiblings (S32 message)
 Send a message to all siblings.
virtual void onMessage (GuiControl *sender, S32 msg)
 Receive a message from another control.
virtual void onDialogPush ()
 Called if this object is a dialog, when it is added to the visible layers.
virtual void onDialogPop ()
 Called if this object is a dialog, when it is removed from the visible layers.
 DECLARE_CONOBJECT (GuiControl)
 GuiControl ()
virtual ~GuiControl ()
const Point2IgetPosition ()
 Returns position of the control.
const Point2IgetExtent ()
 Returns extents of the control.
const RectIgetBounds ()
 Returns the bounds of the control.
const Point2IgetMinExtent ()
 Returns minimum size the control can be.
const S32 getLeft ()
 Returns the X position of the control.
const S32 getTop ()
 Returns the Y position of the control.
const S32 getWidth ()
 Returns the width of the control.
const S32 getHeight ()
 Returns the height of the control.
virtual void setText (const char *text)
virtual void setTextID (S32 id)
virtual void setTextID (const char *id)
virtual const char * getText ()
void setTextWrap (const bool wrap)
bool getTextWrap ()
void setTextExtend (const bool extend)
bool getTextExtend ()
const horizSizingOptions getHorizSizing ()
const vertSizingOptions getVertSizing ()
void setHorizSizing (const horizSizingOptions sizing)
void setVertSizing (const vertSizingOptions sizing)
virtual void setVisible (bool value)
bool isVisible ()
 Returns true if the object is visible.
bool rendersChildren ()
 True if the control draws its children, which is what makes it able to be a container.
virtual void setActive (bool value)
bool isActive ()
 Returns true if this control is active.
bool isAwake ()
 Returns true if this control is awake.
virtual void resize (const Point2I &newPosition, const Point2I &newExtent)
virtual void setPosition (const Point2I &newPosition)
virtual void setExtent (const Point2I &newExtent)
virtual void setBounds (const RectI &newBounds)
virtual void setLeft (S32 newLeft)
virtual void setTop (S32 newTop)
virtual void setWidth (S32 newWidth)
virtual void setHeight (S32 newHeight)
virtual void childResized (GuiControl *child)
virtual void childMoved (GuiControl *child)
virtual void childrenReordered ()
 Called when the children of this control may have been reordered.
virtual void parentResized (const Point2I &oldParentExtent, const Point2I &newParentExtent)
bool pullIntoView ()
void preventResizeModeFill ()
 Removes the resize mode of fill and changes it to right or bottom.
void preventResizeModeCenter ()
 Removes the resize mode of center and changes it to right or bottom.
void preventHorizResizeModeFill ()
void preventVertResizeModeFill ()
void preventHorizResizeModeCenter ()
void preventVertResizeModeCenter ()
void setConsoleVariable (const char *variable)
void setConsoleCommand (const char *newCmd)
const char * getConsoleCommand ()
 Returns the name of the function bound to this GuiControl.
LangTablegetGUILangTable (void)
const UTF8 * getGUIString (S32 id)
virtual const char * getScriptValue ()
 Returns the value of the variable bound to this object.
virtual void setScriptValue (const char *value)
 Sets the value of the variable bound to this object.
Public Member Functions inherited from SimGroup
 ~SimGroup ()
void addObject (SimObject *, SimObjectId)
void addObject (SimObject *, const char *name)
virtual void onChildRemoved (SimObject *)
virtual SimObjectfindObject (const char *name)
 Find an object in the group.
bool processArguments (S32 argc, const char **argv)
 Process constructor options. (ie, new SimObject(1,2,3)).
 DECLARE_CONOBJECT (SimGroup)
Public Member Functions inherited from SimSet
 SimSet ()
 ~SimSet ()
virtual void onDeleteNotify (SimObject *object)
virtual U32 getTamlChildCount (void) const
 Called when Taml attempts to compile a list of children.
virtual SimObjectgetTamlChild (const U32 childIndex) const
 Called when Taml attempts to compile a list of children.
virtual void addTamlChild (SimObject *pSimObject)
 Called when Taml attempts to populate an objects children during a read.
void callOnChildren (const char *method, S32 argc, const char *argv[], bool executeOnChildGroups=true)
SimObjectfindObjectByInternalName (const char *internalName, bool searchChildren=false)
virtual bool writeObject (Stream *stream)
virtual bool readObject (Stream *stream)
void lock ()
void unlock ()
 DECLARE_CONOBJECT (SimSet)
void _setVectorAssoc (const char *file, const U32 line)
virtual void pushObject (SimObject *)
virtual void popObject ()
 Remove an object from the end of the list.
void bringObjectToFront (SimObject *obj)
void pushObjectToBack (SimObject *obj)
SimObjectfront ()
SimObjectfirst ()
SimObjectlast ()
bool empty ()
S32 size () const
iterator begin ()
iterator end ()
value operator[] (S32 index)
iterator find (iterator first, iterator last, SimObject *obj)
iterator find (SimObject *obj)
template<typename T>
bool containsType (void)
bool isMember (SimObject *obj)
virtual bool reOrder (SimObject *obj, SimObject *target=0)
SimObjectat (S32 index) const
void deleteObjects (void)
void clear ()
Public Member Functions inherited from SimObject
StringTableEntry getClassNamespace () const
StringTableEntry getSuperClassNamespace () const
void setClassNamespace (const char *classNamespace)
void setSuperClassNamespace (const char *superClassNamespace)
void pushScriptCallbackGuard (void)
void popScriptCallbackGuard (void)
S32 getScriptCallbackGuard (void)
NamespacegetNamespace ()
 Return the object's namespace.
const char * tabComplete (const char *prevText, S32 baseLen, bool)
virtual void dump ()
virtual void dumpClassHierarchy ()
SimObjectclone (const bool copyDynamicFields)
SimObjectdeepClone ()
template<typename T>
bool isType (void)
virtual bool handlesConsoleMethod (const char *fname, S32 *routingId)
 DECLARE_CONOBJECT (SimObject)
virtual bool writeField (StringTableEntry fieldname, const char *value)
virtual void writeFields (Stream &stream, U32 tabStop)
virtual void buildFilterList ()
void addFieldFilter (const char *fieldName)
void removeFieldFilter (const char *fieldName)
void clearFieldFilters ()
bool isFiltered (const char *fieldName)
void assignFieldsFrom (SimObject *obj)
void copyFieldsFrom (SimObject *obj, const U32 flags)
void assignDynamicFieldsFrom (SimObject *obj)
NotifyremoveNotify (void *ptr, Notify::Type)
 Remove a notification from the list.
void deleteNotify (SimObject *obj)
 Notify an object when we are deleted.
void clearNotify (SimObject *obj)
 Notify an object when we are cleared.
void clearAllNotifications ()
 Remove all notifications for this object.
void processDeleteNotifies ()
 Send out deletion notifications.
void registerReference (SimObject **obj)
void unregisterReference (SimObject **obj)
void addListener (std::string objID)
void removeListener (std::string objID)
void removeAllListeners ()
void postEvent (std::string eventName, std::string data)
const char * getDataField (StringTableEntry slotName, const char *array)
const char * getPrefixedDataField (StringTableEntry fieldName, const char *array)
void setPrefixedDataField (StringTableEntry fieldName, const char *array, const char *value)
const char * getPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const S32 fieldType=-1)
void setPrefixedDynamicDataField (StringTableEntry fieldName, const char *array, const char *value, const S32 fieldType=-1)
StringTableEntry getDataFieldPrefix (StringTableEntry fieldName)
U32 getDataFieldType (StringTableEntry slotName, const char *array)
SimFieldDictionarygetFieldDictionary ()
void clearDynamicFields (void)
 Clear all dynamic fields.
void setCanSaveDynamicFields (bool bCanSave)
 Set whether fields created at runtime should be saved. Default is true.
bool getCanSaveDynamicFields (void) const
 Get whether fields created at runtime should be saved. Default is true.
void setInternalName (const char *newname)
StringTableEntry getInternalName ()
 Get the internal of of this control.
virtual bool save (const char *pcFilePath, bool bOnlySelected=false)
 Save object as a TorqueScript File.
virtual bool isMethod (const char *methodName)
 Check if a method exists in the objects current namespace.
SimObjectId getId (void) const
StringTableEntry getIdString (void) const
U32 getType () const
const StringTableEntry getName (void) const
void setId (SimObjectId id)
void assignName (const char *name)
SimGroupgetGroup () const
bool isChildOfGroup (SimGroup *pGroup)
bool isProperlyAdded () const
bool isDeleted () const
bool isRemoved () const
bool isLocked () const
void setLocked (bool b)
bool isHidden () const
void setHidden (bool b)
void setProgenitorFile (const char *pFile)
StringTableEntry getProgenitorFile (void) const
void setPeriodicTimerID (const S32 timerID)
S32 getPeriodicTimerID (void) const
bool isPeriodicTimerActive (void) const
bool isSelected () const
bool isExpanded () const
void setSelected (bool sel)
void setExpanded (bool exp)
void setModDynamicFields (bool dyn)
void setModStaticFields (bool sta)
 SimObject ()
virtual ~SimObject ()
virtual void onGroupAdd ()
 Called when the object is added to a SimGroup.
virtual void onNameChange (const char *name)
 Called when the object's name is changed.
virtual void onStaticModified (const char *slotName, const char *newValue=NULL)
virtual void onEditorEnable ()
 Called when the editor is activated.
virtual void onEditorDisable ()
 Called when the editor is deactivated.
bool registerObject ()
bool registerObject (U32 id)
bool registerObject (const char *name)
bool registerObject (const char *name, U32 id)
void unregisterObject ()
void deleteObject ()
bool addToSet (SimObjectId)
bool addToSet (const char *)
bool removeFromSet (SimObjectId)
bool removeFromSet (const char *)
Public Member Functions inherited from ConsoleObject
const AbstractClassRep::FieldfindField (StringTableEntry fieldName) const
 Get a reference to a field by name.
virtual AbstractClassRepgetClassRep () const
 Gets the ClassRep.
bool setField (const char *fieldName, const char *value)
 Set the value of a field.
virtual ~ConsoleObject ()
const AbstractClassRep::FieldListgetFieldList () const
 Get a list of all the fields. This information cannot be modified.
AbstractClassRep::FieldListgetModifiableFieldList ()
bool & getDynamicGroupExpand ()
S32 getClassId (U32 netClassGroup) const
const char * getClassName () const
Public Member Functions inherited from Tickable
 Tickable ()
virtual ~Tickable ()
virtual bool isProcessingTicks () const
Public Member Functions inherited from ImageFrameProvider
 ImageFrameProvider ()
virtual ~ImageFrameProvider ()
Public Member Functions inherited from ImageFrameProviderCore
 ImageFrameProviderCore ()
virtual ~ImageFrameProviderCore ()
void allocateAssets (AssetPtr< ImageAsset > *pImageAssetPtr, AssetPtr< AnimationAsset > *pAnimationAssetPtr)
void deallocateAssets (void)
virtual void copyTo (ImageFrameProviderCore *pImageFrameProviderCore) const
virtual void setProcessTicks (bool tick)
bool updateAnimation (const F32 elapsedTime)
virtual bool validRender (void) const
virtual void render (const bool flipX, const bool flipY, const Vector2 &vertexPos0, const Vector2 &vertexPos1, const Vector2 &vertexPos2, const Vector2 &vertexPos3, BatchRender *pBatchRenderer) const
virtual void render (const bool flipX, const bool flipY, const Vector2 &vertexPos0, const Vector2 &vertexPos1, const Vector2 &vertexPos2, const Vector2 &vertexPos3, const Vector2 &uvPos0, const Vector2 &uvPos1, const Vector2 &uvPos2, const Vector2 &uvPos3, BatchRender *pBatchRenderer) const
void render (const U32 vertexCount, const Vector2 *vertexArray, const Vector2 *textureArray, const ColorF *colorArray, BatchRender *pBatchRenderer) const
void renderComplex (const bool flipX, const bool flipY, const Vector2 &vertexPos0, const Vector2 &vertexPos1, const Vector2 &vertexPos2, const Vector2 &vertexPos3, BatchRender *pBatchRenderer, const ColorF &colorTL, const ColorF &colorTR, const ColorF &colorBR, const ColorF &colorBL) const
void renderGui (GuiControl &owner, Point2I offset, const RectI &updateRect) const
bool setImage (const char *pImageAssetId)
 Static-Image Frame.
StringTableEntry getImage (void) const
U32 getImageFrame (void) const
StringTableEntry getNamedImageFrame (void) const
StringTableEntry getAnimation (void) const
void setAnimationFrame (const U32 frameIndex)
S32 getAnimationFrame (void) const
void setAnimationTimeScale (const F32 scale)
F32 getAnimationTimeScale (void) const
bool playAnimation (const AssetPtr< AnimationAsset > &animationAsset)
void pauseAnimation (const bool animationPaused)
void stopAnimation (void)
void resetAnimationTime (void)
bool isAnimationPaused (void) const
bool isAnimationFinished (void) const
bool isAnimationValid (void) const
bool isStaticFrameProvider (void) const
 Frame provision.
bool isUsingNamedImageFrame (void) const
TextureHandlegetProviderTexture (void) const
const ImageAsset::FrameAreagetProviderImageFrameArea (void) const
const AnimationAssetgetCurrentAnimation (void) const
const StringTableEntry getCurrentAnimationAssetId (void) const
const U32 getCurrentAnimationFrame (void) const
const char * getCurrentNamedAnimationFrame (void) const
const F32 getCurrentAnimationTime (void) const
void clearAssets (void)
virtual void resetState (void)

Static Public Member Functions

static void initPersistFields ()
Static Public Member Functions inherited from GuiControl
static vector< string > splitParagraphs (const char *text)
static vector< string > wrapParagraph (const string &paragraph, S32 totalWidth, TextWidthFn measure, void *context)
static S32 getTextVerticalOffset (S32 textHeight, S32 totalHeight, VertAlignmentType align)
static bool writeToolTipWidthFn (void *obj, const char *data)
static bool writeToolTipHoverTimeFn (void *obj, const char *data)
static void initPersistFields ()
static bool setTextProperty (void *obj, const char *data)
static const char * getTextProperty (void *obj, const char *data)
static bool writeTextWrapFn (void *obj, const char *data)
static bool writeTextExtendFn (void *obj, const char *data)
static bool setExtentFn (void *obj, const char *data)
static bool setMinExtentFn (void *obj, const char *data)
static bool writeMinExtentFn (void *obj, const char *data)
static bool setPositionFn (void *obj, const char *data)
static bool writeVisibleFn (void *obj, const char *data)
static bool writeUseInputFn (void *obj, const char *data)
static bool writeIsContainerFn (void *obj, const char *data)
static bool setIsContainerFn (void *obj, const char *data)
static Point2I rescuedPosition (const Point2I &pos, const Point2I &extent, const Point2I &parentInnerExtent)
Static Public Member Functions inherited from SimObject
static void initPersistFields ()
Static Public Member Functions inherited from ConsoleObject
static const char * lookupClassName (const U32 in_classTag)
 Get the classname from a class tag.
static void initPersistFields ()
static void consoleInit ()
static AbstractClassRepgetStaticClassRep ()
 Get the abstract class information for this class.
static AbstractClassRepgetParentStaticClassRep ()
 Get the abstract class information for this class's superclass.
static ConsoleObjectcreate (const char *in_pClassName)
static ConsoleObjectcreate (const U32 groupId, const U32 typeId, const U32 in_classId)
Static Public Member Functions inherited from Tickable
static bool advanceTime (U32 timeDelta)

Protected Member Functions

virtual bool update (const F32 elapsedTime)
 Integration.
virtual void onAnimationEnd (void)
virtual void processTick ()
virtual void interpolateTick (F32 delta)
virtual void advanceTime (F32 timeDelta)
RectI getSourceRect (TextureObject *texture)
Protected Member Functions inherited from GuiControl
S32 getTextHorizontalOffset (S32 textWidth, S32 totalWidth, AlignmentType align)
AlignmentType getAlignmentType ()
VertAlignmentType getVertAlignmentType ()
AlignmentType getAlignmentType (GuiControlProfile *profile)
VertAlignmentType getVertAlignmentType (GuiControlProfile *profile)
const ColorIgetFontColor (GuiControlProfile *profile, const GuiControlState state=GuiControlState::NormalState)
const char * execConsoleCallback ()
 Executes mConsoleCommand, and returns the result.
const char * execAltConsoleCallback ()
 Executes mAltConsoleCommand, and returns the result.
void setVariable (const char *value)
void setIntVariable (S32 value)
void setFloatVariable (F32 value)
const char * getVariable ()
 Returns value of control's bound variable as a string.
S32 getIntVariable ()
 Returns value of control's bound variable as a integer.
F32 getFloatVariable ()
 Returns value of control's bound variable as a float.
Protected Member Functions inherited from SimGroup
virtual void deepCloneChildren (SimObject *clone)
Protected Member Functions inherited from SimObject
virtual void onTamlPreWrite (void)
 Taml callbacks.
virtual void onTamlPostWrite (void)
 Called after Taml has finished writing the object.
virtual void onTamlPreRead (void)
 Called prior to Taml reading the object.
virtual void onTamlPostRead (const TamlCustomNodes &customNodes)
virtual void onTamlAddParent (SimObject *pParentObject)
 Called after Taml has finished reading the object and has added the object to any parent.
virtual void onTamlCustomWrite (TamlCustomNodes &customNodes)
 Called during the writing of the object to allow custom properties to be written.
virtual void onTamlCustomRead (const TamlCustomNodes &customNodes)
 Called during the reading of the object to allow custom properties to be read.
void linkNamespaces ()
void unlinkNamespaces ()
virtual SimObjectallocClone ()
 A registered but empty object of this object's class.
void cloneInto (SimObject *clone)
Protected Member Functions inherited from ConsoleObject
 ConsoleObject ()
 ConsoleObject (const ConsoleObject &)
Protected Member Functions inherited from ImageFrameProvider
virtual void onAssetRefreshed (AssetPtrBase *pAssetPtrBase)

Static Protected Member Functions

static bool setImage (void *obj, const char *data)
static bool writeImage (void *obj, StringTableEntry pFieldName)
static bool setImageFrame (void *obj, const char *data)
static bool writeImageFrame (void *obj, StringTableEntry pFieldName)
static bool setNamedImageFrame (void *obj, const char *data)
static bool writeNamedImageFrame (void *obj, StringTableEntry pFieldName)
static bool setAnimation (void *obj, const char *data)
static bool writeAnimation (void *obj, StringTableEntry pFieldName)
static bool setBitmapName (void *obj, const char *data)
static const char * getBitmapName (void *obj, const char *data)
static bool writeBitmapName (void *obj, StringTableEntry pFieldName)
static bool writeSingleFrameBitmap (void *obj, StringTableEntry pFieldName)
static bool writeTileImage (void *obj, StringTableEntry pFieldName)
static bool writePositionOffset (void *obj, StringTableEntry pFieldName)
static bool writeImageColor (void *obj, StringTableEntry pFieldName)
static bool writeImageSize (void *obj, StringTableEntry pFieldName)
static bool writeFullSize (void *obj, StringTableEntry pFieldName)
static bool writeClampImage (void *obj, StringTableEntry pFieldName)
static bool writeConstrainProportions (void *obj, StringTableEntry pFieldName)
static bool writeFontSizeAdjustFn (void *obj, const char *data)
static bool writeFontColorFn (void *obj, const char *data)
static bool writeOverrideFontColorFn (void *obj, const char *data)
Static Protected Member Functions inherited from SimObject
static bool setClass (void *obj, const char *data)
static bool setSuperClass (void *obj, const char *data)
static bool writeObjectName (void *obj, StringTableEntry pFieldName)
static bool writeCanSaveDynamicFields (void *obj, StringTableEntry pFieldName)
static bool writeInternalName (void *obj, StringTableEntry pFieldName)
static bool setParentGroup (void *obj, const char *data)
static bool writeParentGroup (void *obj, StringTableEntry pFieldName)
static bool writeSuperclass (void *obj, StringTableEntry pFieldName)
static bool writeClass (void *obj, StringTableEntry pFieldName)
static bool setProtectedName (void *obj, const char *data)
static const char * getProtectedName (void *obj, const char *data)
static SimObject::NotifyallocNotify ()
 Get a free Notify structure.
static void freeNotify (SimObject::Notify *)
 Mark a Notify structure as free.
static void addGroup (const char *in_pGroupname, const char *in_pGroupDocs=NULL)
static void endGroup (const char *in_pGroupname)
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, const char *in_pFieldDocs)
static void addField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::WriteDataNotify in_writeDataFn, const char *in_pFieldDocs)
static void addFieldV (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, ConsoleTypeValidator *v, const char *in_pFieldDocs=NULL)
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const U32 in_elementCount=1, EnumTable *in_table=NULL, const char *in_pFieldDocs=NULL)
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, const char *in_pFieldDocs=NULL)
static void addProtectedField (const char *in_pFieldname, const U32 in_fieldType, const dsize_t in_fieldOffset, AbstractClassRep::SetDataNotify in_setDataFn, AbstractClassRep::GetDataNotify in_getDataFn=&defaultProtectedGetFn, AbstractClassRep::WriteDataNotify in_writeDataFn=&defaultProtectedWriteFn, const char *in_pFieldDocs=NULL)
static void addDepricatedField (const char *fieldName)
static bool removeField (const char *in_pFieldname)

Protected Attributes

StringTableEntry mImageAssetId
U32 mFrame
StringTableEntry mNamedImageFrameId
StringTableEntry mAnimationAssetId
StringTableEntry mBitmapName
TextureHandle mBitmapTextureHandle
Vector< RectImBitmapArrayRects
bool mTileImage
Point2I mPositionOffset
FluidColorI mImageColor
Point2I mImageSize
bool mFullSize
bool mConstrainProportions
bool mClampImage
bool mSingleFrameBitmap
Fluid mFluidMoveTo
Point2I mStartOffset
Point2I mTargetOffset
Fluid mFluidGrowTo
Point2I mStartSize
Point2I mTargetSize
Protected Attributes inherited from GuiControl
bool mPreviouslyAwake
S32 mHorizSizing
 Set from horizSizingOptions.
S32 mVertSizing
 Set from vertSizingOptions.
Point2I mStoredExtent
Point2F mStoredRelativePosH
Point2F mStoredRelativePosV
bool mUseRelPosH
bool mUseRelPosV
StringTableEntry mConsoleVariable
StringTableEntry mConsoleCommand
StringTableEntry mAltConsoleCommand
StringTableEntry mAcceleratorKey
StringTableEntry mTooltip
StringTableEntry mText
StringTableEntry mTextID
bool mTextWrap
bool mTextExtend
AlignmentType mAlignment
VertAlignmentType mVAlignment
F32 mFontSizeAdjust
ColorI mFontColor
bool mOverrideFontColor
Protected Attributes inherited from SimSet
SimObjectList objectList
void * mMutex
Protected Attributes inherited from SimObject
SimObjectId mId
 Id number for this object.
StringTableEntry mIdString
NamespacemNameSpace
U32 mTypeMask
S32 mScriptCallbackGuard
 Whether the object is executing a script callback.
bool mCanSaveFieldDictionary
 true if dynamic fields (added at runtime) should be saved, defaults to true
StringTableEntry mInternalName
 Stores object Internal Name.
StringTableEntry mClassName
 Stores the class name to link script class namespaces.
StringTableEntry mSuperClassName
 Stores super class name to link script class namespaces.
Protected Attributes inherited from ImageFrameProvider
AssetPtr< ImageAssetmImageAsset
AssetPtr< AnimationAssetmAnimationAsset
Protected Attributes inherited from ImageFrameProviderCore
bool mSelfTick
bool mStaticProvider
bool mUsingNamedFrame
U32 mImageFrame
StringTableEntry mNamedImageFrame
AssetPtr< ImageAsset > * mpImageAsset
AssetPtr< AnimationAsset > * mpAnimationAsset
S32 mLastFrameIndex
S32 mCurrentFrameIndex
U32 mMaxFrameIndex
F32 mCurrentTime
F32 mPausedTime
F32 mCurrentModTime
F32 mAnimationTimeScale
F32 mTotalIntegrationTime
F32 mFrameIntegrationTime
bool mAnimationPaused
bool mAnimationFinished

Additional Inherited Members

Public Types inherited from GuiControl
enum  horizSizingOptions {
  horizResizeRight = 0 , horizResizeWidth , horizResizeLeft , horizResizeCenter ,
  horizResizeRelative , horizResizeFill
}
enum  vertSizingOptions {
  vertResizeBottom = 0 , vertResizeHeight , vertResizeTop , vertResizeCenter ,
  vertResizeRelative , vertResizeFill
}
enum  TextRotationOptions { tRotateNone = 0 , tRotateLeft , tRotateRight }
typedef U32(* TextWidthFn) (void *context, const char *text)
typedef SimObjectList::iterator iterator
typedef SimObjectList::value_type value
Public Types inherited from SimObject
enum  WriteFlags { SelectedOnly = BIT(0) }
enum  CopyFieldsFlags { CopyFields_SkipName = BIT(0) , CopyFields_SkipParentGroup = BIT(1) , CopyFields_SkipScriptClass = BIT(2) }
 What copyFieldsFrom may be told to leave alone. More...
Public Attributes inherited from GuiControl
bool mPassEventThru = false
bool mAllowEventPassThru
GuiControlProfilemProfile
GuiControlProfilemTooltipProfile
GuiControlProfilemLazyTooltipProfile
S32 mTipHoverTime
S32 mTooltipWidth
bool mVisible
bool mActive
bool mAwake
bool mSetFirstResponder
bool mCanSave
bool mIsContainer
 True if the GuiEditor can drag other controls into this one.
bool mRendersChildren
 True if the control renders children. If false, then the control cannot be a container. This is set by the class and cannot be changed by the user.
bool mUseInput
 True if input events like a click can be passed to this gui. False will pass events to the parent and this object and its children will not process input (touch and keyboard).
S32 mLayer
RectI mBounds
Point2I mMinExtent
Point2I mRenderInsetLT
Point2I mRenderInsetRB
 Add this to the mBounds and parent offset to get the true render location of the control.
StringTableEntry mLangTableName
 The actual rendered inset for the right and bottom sides.
LangTablemLangTable
GuiControlmFirstResponder
Static Public Attributes inherited from GuiControl
static GuiEditCtrlsmEditorHandle = NULL
 static GuiEditCtrl pointer that gives controls access to editor-NULL if editor is closed
static const S32 DEFAULT_TOOLTIP_WIDTH = 250
static const S32 DEFAULT_TOOLTIP_HOVERTIME = 1000
static S32 smCursorChanged = -1
 Has this control modified the cursor? -1 or type.
static bool smDesignTime = false
 static GuiControl boolean that specifies if the GUI Editor is active
static GuiControlsmPrevResponder = NULL
static GuiControlsmCurResponder = NULL
static bool disableNameChanging = false
Static Public Attributes inherited from Tickable
static const U32 smTickShift = 4
 Shift value to control how often Ticks occur.
static const U32 smTickMs = ( 1 << smTickShift )
 Number of milliseconds per tick, 32 in this case.
static const F32 smTickSec = ( F32( Tickable::smTickMs ) / 1000.f )
 Fraction of a second per tick.
static const U32 smTickMask = ( smTickMs - 1 )
static SimObject::NotifymNotifyFreeList = NULL

Constructor & Destructor Documentation

◆ GuiSpriteCtrl()

GuiSpriteCtrl ( void )

◆ ~GuiSpriteCtrl()

~GuiSpriteCtrl ( )
virtual

Member Function Documentation

◆ advanceTime()

virtual void advanceTime ( F32 timeDelta)
inlineprotectedvirtual

This method is called once every frame regardless of the return value of isProcessingTicks and informs the object of the passage of time

Reimplemented from GuiControl.

◆ animateFadeTo()

bool animateFadeTo ( )

◆ animateGrowTo()

bool animateGrowTo ( )

◆ animateMoveTo()

bool animateMoveTo ( )

◆ applyAlignment()

Point2I applyAlignment ( RectI & bounds,
Point2I & size )

◆ constrain()

Point2I constrain ( Point2I & point,
bool grow = true )

◆ constrainLockX()

Point2I constrainLockX ( Point2I & point)

◆ constrainLockY()

Point2I constrainLockY ( Point2I & point)

◆ constructBitmapArray()

U32 constructBitmapArray ( )

◆ copyTo()

void copyTo ( SimObject * object)
virtual

Reimplemented from SimObject.

◆ DECLARE_CONOBJECT()

DECLARE_CONOBJECT ( GuiSpriteCtrl )

◆ fadeTo()

void fadeTo ( const ColorI & color,
S32 time,
EasingFunction ease = Linear )

◆ getAnimation()

StringTableEntry getAnimation ( void ) const
inline

◆ getAspectRatio()

F32 getAspectRatio ( )

◆ getBitmapFrame()

U32 getBitmapFrame ( )
inline

◆ getBitmapName() [1/2]

const char * getBitmapName ( void * obj,
const char * data )
inlinestaticprotected

◆ getBitmapName() [2/2]

StringTableEntry getBitmapName ( void ) const
inline

◆ getClampImage()

bool getClampImage ( )
inline

◆ getConstrainProportions()

bool getConstrainProportions ( )
inline

◆ getFullSize()

bool getFullSize ( )
inline

◆ getImage()

StringTableEntry getImage ( void ) const
inline

◆ getImageColor()

ColorI getImageColor ( )
inline

◆ getImageFrame()

U32 getImageFrame ( void ) const
inline

◆ getImageSize()

Point2I getImageSize ( )
inline

◆ getNamedImageFrame()

StringTableEntry getNamedImageFrame ( void ) const
inline

◆ getPositionOffset()

Point2I getPositionOffset ( )
inline

◆ getSingleFrameBitmap()

bool getSingleFrameBitmap ( )
inline

◆ getSourceRect()

RectI getSourceRect ( TextureObject * texture)
protected

◆ getTileImage()

bool getTileImage ( )
inline

◆ growTo()

void growTo ( S32 x,
S32 y,
S32 time,
EasingFunction ease = Linear )

◆ initPersistFields()

void initPersistFields ( )
static

◆ interpolateTick()

virtual void interpolateTick ( F32 delta)
inlineprotectedvirtual

This method is called every frame and lets the control interpolate between ticks so you can smooth things as long as isProcessingTicks returns true when it is called on the object

Reimplemented from GuiControl.

◆ moveTo()

void moveTo ( S32 x,
S32 y,
S32 time,
EasingFunction ease = Linear )

◆ onAnimationEnd()

void onAnimationEnd ( void )
protectedvirtual

Reimplemented from ImageFrameProviderCore.

◆ onRender()

void onRender ( Point2I offset,
const RectI & updateRect )
virtual

Called when this control is to render itself

Parameters
offsetThe location this control is to begin rendering
updateRectThe screen area this control has drawing access to

Reimplemented from GuiControl.

◆ onSleep()

void onSleep ( )
virtual

Called when this object is asked to sleep.

Reimplemented from GuiControl.

◆ onWake()

bool onWake ( )
virtual

Called when this object is asked to wake up returns true if it's actually awake at the end.

Reimplemented from GuiControl.

◆ processTick()

void processTick ( )
protectedvirtual

This method is called once every 32ms if isProcessingTicks returns true when called on the object

Reimplemented from GuiControl.

◆ RenderImage()

void RenderImage ( RectI & bounds,
Point2I & offset,
Point2I & size )

◆ RenderTiledImage()

void RenderTiledImage ( RectI & bounds,
Point2I & start,
Point2I & size )

◆ setAnimation() [1/2]

bool setAnimation ( const char * pAnimationAssetId)
virtual

Animated-Image Frame.

Reimplemented from ImageFrameProviderCore.

◆ setAnimation() [2/2]

bool setAnimation ( void * obj,
const char * data )
inlinestaticprotected

◆ setBitmap() [1/2]

void setBitmap ( const char * name)

◆ setBitmap() [2/2]

void setBitmap ( const TextureHandle & handle)
inline

◆ setBitmapName()

bool setBitmapName ( void * obj,
const char * data )
inlinestaticprotected

◆ setClampImage()

void setClampImage ( bool clamp)
inline

◆ setConstrainProportions()

void setConstrainProportions ( bool setting)
inline

◆ setFullSize()

void setFullSize ( bool isFull)
inline

◆ setImage() [1/4]

bool setImage ( const char * pImageAssetId)
inline

◆ setImage() [2/4]

bool setImage ( const char * pImageAssetId,
const char * pNamedFrame )
virtual

Reimplemented from ImageFrameProviderCore.

◆ setImage() [3/4]

bool setImage ( const char * pImageAssetId,
const U32 frame )
virtual

Reimplemented from ImageFrameProviderCore.

◆ setImage() [4/4]

bool setImage ( void * obj,
const char * data )
inlinestaticprotected

◆ setImageColor()

void setImageColor ( ColorI color)
inline

◆ setImageFrame() [1/2]

bool setImageFrame ( const U32 frame)
virtual

Reimplemented from ImageFrameProviderCore.

◆ setImageFrame() [2/2]

bool setImageFrame ( void * obj,
const char * data )
inlinestaticprotected

◆ setImageSize()

void setImageSize ( Point2I size)
inline

◆ setNamedImageFrame() [1/2]

bool setNamedImageFrame ( const char * namedFrame)
virtual

Reimplemented from ImageFrameProviderCore.

◆ setNamedImageFrame() [2/2]

bool setNamedImageFrame ( void * obj,
const char * data )
inlinestaticprotected

◆ setPositionOffset()

void setPositionOffset ( S32 x,
S32 y )
inline

◆ setSingleFrameBitmap()

void setSingleFrameBitmap ( bool isSingleFrame)
inline

◆ setTileImage()

void setTileImage ( bool setting)
inline

◆ update()

bool update ( const F32 elapsedTime)
protectedvirtual

Integration.

Reimplemented from ImageFrameProviderCore.

◆ usesAsset()

bool usesAsset ( )
inline

◆ writeAnimation()

bool writeAnimation ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeBitmapName()

bool writeBitmapName ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeClampImage()

bool writeClampImage ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeConstrainProportions()

bool writeConstrainProportions ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeFullSize()

bool writeFullSize ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeImage()

bool writeImage ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeImageColor()

bool writeImageColor ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeImageFrame()

bool writeImageFrame ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeImageSize()

bool writeImageSize ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeNamedImageFrame()

bool writeNamedImageFrame ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writePositionOffset()

bool writePositionOffset ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeSingleFrameBitmap()

bool writeSingleFrameBitmap ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

◆ writeTileImage()

bool writeTileImage ( void * obj,
StringTableEntry pFieldName )
inlinestaticprotected

Member Data Documentation

◆ mAnimationAssetId

StringTableEntry mAnimationAssetId
protected

◆ mBitmapArrayRects

Vector<RectI> mBitmapArrayRects
protected

◆ mBitmapName

StringTableEntry mBitmapName
protected

◆ mBitmapTextureHandle

TextureHandle mBitmapTextureHandle
protected

◆ mClampImage

bool mClampImage
protected

◆ mConstrainProportions

bool mConstrainProportions
protected

◆ mFluidGrowTo

Fluid mFluidGrowTo
protected

◆ mFluidMoveTo

Fluid mFluidMoveTo
protected

◆ mFrame

U32 mFrame
protected

◆ mFullSize

bool mFullSize
protected

◆ mImageAssetId

StringTableEntry mImageAssetId
protected

◆ mImageColor

FluidColorI mImageColor
protected

◆ mImageSize

Point2I mImageSize
protected

◆ mNamedImageFrameId

StringTableEntry mNamedImageFrameId
protected

◆ mPositionOffset

Point2I mPositionOffset
protected

◆ mSingleFrameBitmap

bool mSingleFrameBitmap
protected

◆ mStartOffset

Point2I mStartOffset
protected

◆ mStartSize

Point2I mStartSize
protected

◆ mTargetOffset

Point2I mTargetOffset
protected

◆ mTargetSize

Point2I mTargetSize
protected

◆ mTileImage

bool mTileImage
protected

The documentation for this class was generated from the following files: